
The next texture I applied was the blood stains on the spikes. This was slightly more tricky for me as I had to take a UV snapshot of the spikes and paint each surface seperately in photoshop. Whereas the others I just wrapped the texture around. At first I only treated this as a trial and error excercise to see what would happen if I used the UV snapshot editor, but after painting and applying the finished textures this was the result and I am perfectly happy with it. Turned out to be the right choice that looks effective
1 comment:
I love the blood spatter. Great job!
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